Microsoft shows off future graphic tech for Xbox 360



Microsoft’s developing new technology for Xbox 360 which uses a system called Mega Meshes that will be supporting tessellation units of Xbox 360 and will increase the polygon count and level of detail by a huge margin for upcoming Xbox 360 exclusives.

The very first game, supporting this tech is Lionhead’s Project Milo, which is unfortunately only a tech demo and won’t be seeing the light of the day as a retail release.

0 Comments



You can be the first one to leave a comment.

Leave a Comment